Red Dead Redemption 2
Red Dead Redemption 2 is a Western-themed action-adventure gamedeveloped and published by Rockstar Games. It is a prequel to the 2010 game Red Dead Redemption, and the third entry in the Red Dead series. Set in 1899, it follows the story of outlaw Arthur Morgan, a member of the Van der Linde gang, and also details the time of a younger John Marston in the same gang and his eventual departure.
Red Dead Redemption 2 was released for PlayStation 4 and Xbox One on October 26, 2018. It was universally acclaimed by critics, who praised the story, characters, open world, and considerable level of detail. The game generated $725 million in sales from its opening weekend, shipping over 17 million copies in two weeks.
Developer : Rockstar Studios
Publisher : Rockstar Games
Producer : Rob Nelson
Designer : Imran Sarwar
Programmer : Phil Hooker
Artist : Aaron Garbut
Writer : Dan Houser,Michael Unsworth,Rupert Humphries
Composer : Woody Jackson
Series : Red Dead
Engine : RAGE
Release : October 26, 2018
Genre : Action-adventure
Mode : Single-player, multiplayer
Red Dead Redemption 2 is a Western-themed action-adventure game set in an open world environment. It is played from either a third or first-person perspective and the player controls Arthur Morgan, an outlaw and a member of the Van der Linde gang. The game features both single-player and online multiplayer components.
The game brings back and deeply refines mechanics from the previous game, such as the combat, gunplay, honor system and more. It also has many new features, including dual-wielding and swimming.
The game focuses heavily on player choice for the story and missions. Certain moments in the story will give players the option to accept or decline additional missions and lightly shape the plot around their choices. During IGN’s first look preview on the topic of how player choices can affect interactions and missions, Rob Nelson, Co-Studio Head at Rockstar North, said: “We try to give you options within a lot of these missions to choose how you approach it, whether you’ll send your buddies in first or whether you’ll go in first.”
Players can communicate with any non-player characters (NPC) in dynamic ways new to the series. Arthur can choose different dialogue trees with NPCs as having a simple friendly chat with an individual, or threaten them for the player’s own personal interest, or they can kill them and loot the corpse.